If you can only fleetingly hit 60fps, but are otherwise a good chalk off the target, locking to 30 instead really is the better policy for a console. Low LODs are enabled, just like the consoles, and with performance moving between 33fps and the high 50s, this is exactly the kind of behaviour that necessitates a 30fps cap.It's exactly this kind of choppiness that warrants a frame-rate limit. The 7900XTX is not in any way troubled by this game and with frame-rates unlocked, we're entirely CPU limited. We had to look at Gotham Knights first, which we know to be incredibly CPU-limited - the reason why it's capped at 30 frames per second on consoles. And we're going to need as much CPU performance as we can muster. I chose this over Nvidia primarily because it's well known at this point that AMD's DX12 driver has a lower CPU overhear than Nvidia's - a curious reversal of fortune over the DX11 days. However, for the purposes of isolating CPU performance, I plugged in the best-of-the-best AMD GPU available, the RX 7900 XTX. An Xbox CPU paired with a PlayStation-like GPU could be quite interesting. After the benchmarks comes the stuff that really matters - how well does the AMD 4800S Desktop Kit play games? An interesting experiment may be to add an AMD Radeon RX 6700 10GB to the set-up, as infinity cache and lower memory bandwidth aside, this GPU is essentially a match for the PlayStation 5.
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